![]() ![]() I think Square Enix and Arzest are companies that do not care about games and game fans," the final tweet says. I wanted to release it to the world as an action game in a proper form considering various things. "It is a real shame that we released the unfinished work #BalanWonderworld to the world. I asked for a lawyer and tried to negotiate with them to at least submit comments until the end, but to no avail, so I filed a lawsuit in court.- Yuji Naka / 中 裕司 ApTo see this content please enable targeting cookies. Game creators are supposed to improve their games until the very last minute, and to prevent them from doing so is still not right. Another tweet begins with Naka stating that "Game creators are supposed to improve their games until the very last minute, and to prevent them from doing so is still not right." Naka goes on to offer an example of how the original Sonic The Hedgehog continued to be tweaked until shortly before release, leading in Naka's view to a better game. "I am truly sorry for the customers who bought my unfinished #BalanWonderworld," starts another tweet. "I think it is strange to remove a director who comments on a game without consulting him because there is not enough time to do so." "I believe that a game should be made with the intention of making it a good game until the very end, so that game fans can enjoy it when they buy it," continues Naka's comments. Arzest was co-founded by Naoto Ohshima, who was the original character designer for Sonic the Hedgehog and who served as producer on Balan Wonderworld. "That my comments to make the game better are disrupting my relationship with Arzest."Īrzest were the lead developers on the game alongside Square Enix subsidiary Balan Company. ![]() "Second, according to the court documents, what I said in response to Arzest submission of the game without fixing it despite the fact that there were glitches in the development process," the next tweet continues. "First, a YouTuber was going to play the piano and publish the score of a game song for a promotion, and I got into trouble because I thought it was strange that the music was arranged and a ghostwriter wrote the score, and I insisted on publishing the score of an original song." It was executed by the producer, advertising, sound, director in charge, and human resources," writes Naka. "According to the court documents, I was removed as director of #BalanWonderworld on two points. Now that the court case is over, he's free to discuss it, he alleges. "Six months before the launch of #BalanWonderworld, a work order was issued removing me as director, so I filed a lawsuit in court against Square Enix," says Naka's first tweet.
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